Tuesday, June 1, 2010

Game Review #2 - Lunch-o-Matic

Lunch-o-Matic educates children about Nutrition and Balanced Diet in the most fun and interacticve way. Follow Arthur and the cafeteria lady in choosing the right food to create balanced lunches for the children. There are a total of 15 lunches to be made and after every 5 lunches, your choices will be reviewed. The cafeteria lady will then decide if you have correctly picked the correct food or not. If not, she will then show you the correct choice on what is supposed to be added to the lunch.


Click on the picture above to play the game!

There are a total of 15 lunches to be prepared.
Children are required to add the right foods to the tray to complete the balanced lunch!

In the example above, children are supposed to choose the right food which contains Vitamin A and add it to the tray.


In any case that children are unsure of what the food contains, they can simply click on the name of the food and find out! After which, click on the picture of the food to add it to the tray.




The game allows children to know their food better by providing useful information about it.


After every 5 lunches, the cafeteria lady will recap through what the child has picked, whether it is right or wrong. From there, the correct choice will then be shown if it is wrong.

At any point of time, if children need help, they can click into the question mark on the top right hand corner for instructions and guidance.


After completing 15 lunches, children can play the game again and find out more about nutritious food.

The game is recommendable for children as it provides them an insight on healthy living. Children are able to know what is a balanced diet and identify the various nutritious food that they can eat in order to be healthy. Not only that, children are also able to gain information from playing the game and inculcate it into their daily lives by preparing or choosing healthy meals for themselves.

Evaluation

The game is fairly easy for children as it has simple navigations and easy instructions to follow by. Children are able to learn about the nutritional values found in the various food just by clicking on the name of the food. Directions were clear and direct. A help button can also be found in case children got confused during the game. Children are able to know what to do next and such, making it easier for children to understand and play the game.

There were some graphic elements and limited variation in layout. The game has very decent characters and colours used are vibrant, making it appealing for children. However, it lacks in providing a more interesting and more interactive for the children. Animations were limited therefore it might get a little boring for chidlren. For example, n the game, all the children need to do is to hover their mouse and click on the correct answer. Besides the talking characters, auditory elements were lacking, making the game uninviting. The objective as well as the topic of the game is clearly stated in the game.
Rating: Effective

Therefore, this game provides a different approach in teaching health education and at the same time promotes good eating habits for young children.




Saturday, May 29, 2010

Game Review #1 - Super Hyper Spider Typer

Super Hyper Spider Typer is a really interesting game on testing children on their knowledge of the alphabets. It is very interactive and provides an interesting visual learning for children.

In the game, the main character is Berry, the Hairy Spider. Children are supposed to quickly type the letters or words that they see on the lizards back as to prevent Berry to be eaten by them. Some words are difficult to type so children have to type really fast to win and advance to the next round.

Play Now! Click below:

Super Hyper Spider Typer


Children can choose their choice of difficulty level.
The Medium and Hard levels requires the children to type more, for example, simple words.

(Easy Level)

As mentioned, children must quickly type the letters seen on the lizards back before it eats Berry up. For example, in the photo above, children must quickly type the letters, D, B, P and M.

(Medium Level)

If children are not fast enough in typing, the lizards will come nearer and nearer to the Berry, increasing the chances of eating him up!

Therefore, children will have a fun time racing against time to save Berry from the four hungry lizards. They will certainly feel accomplished and happy at the same time if they have saved Berry from them!

Evaluation:

I feel that the game is appropriate for children due to it's interesting nature of educating children about the letters of the Alphabet. The content is appropriate and meets its objectives. There are multiple graphic elements found in the games such as visual and auditory elements. The funky music helps to entertain the children while they are learning and playing the game at the same time.

It is really easy to play the game due to the simple navigations found. The game not only allows the children to recognize the different letters but also they are able to practice their fine motor skills by finding pressing the buttons on their keyboards. What makes the game intersting is the interesting music playing in the background and colour-filled graphics of the game. Children will surely have a fun and fruitful time playing Super Hyper Spider Typer.

Rating: Excellent

At the end of the activity, children are able to recognize the letters in the Alphabet and also, their fine motor skills would also be more enhanced. Adding on, they learn to spell simple words in a an alternate way. Parents can encourage their children to play it at home and engage in some bonding time while doing so.


Monday, May 10, 2010

VAK

- Write about VAK (Visual, Auditory, Kinesthetics) learning style model.
- What is it?
- List 5 examples of how you can assess each learning style (e.g. listen to teacher attentively - auditory).

VAK mainly consists of three main sensory receivers which are the Visual, Auditory and Kinesthetic. Despite the model being extremely popular nowadays, there is research to support it's theory fully. This may be because people prefers it more rather than it being a style.

Visual
There are two types of Visual Learners; Linguistic and Spatial

Visual Linguistic learners prefers learning through written language such as reading and writing activities. They are able to learn by remembering what has been written down. Besides that, they are able to withstand long lectures if they are watching it.

Visual Spatial learners faces difficulty learning through written language. They prefer pictorial representations such as charts, diagrams, videos and other visual materials. Visualizing places and faces is a fairly easy task for them.

Auditory
Auditory learners find it easier to learn by reading aloud and talking by themselves. Reading and writing will be a fairly difficult task for them. Instead by repeating words over and over, they get to memorize it faster and better.

Kinesthetic
They are also two types of Kinesthetic Learners; Kinesthetic and Tactile.
Kinesthetic learners are most likely to feel bored or restless if there are minimal movement taking place. To summarize, they prefer to move around while learning and are adopt a more "hands-on" approach. For example, Kinesthetic learners take down notes during lectures. Sometimes they even doodle and draw on their lecture notes!

Five ways to access each learning:

1. Get the learners to verbalize the question. (Auditory)
2. Provide pictures/charts for teaching during lessons instead of just reading off from a book. (Visual)
3. Introduce more videos related to the topic being taught. (Visual)
4. Provide materials for learning such as markers, mahjong paper and more for Kinesthetic learners. (Kinesthetic)
5. Instead of just a theory-based lesson, get everybody to move around for a certain activity. (Kinesthetic)